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Hindsight: Hype Cycle | Envisioning
Hindsight · review build · data not yet validated
Gartner Hype Cycle for Emerging Technologies
31 editions. Pick a year to see its curve, or follow one technology across every edition.
Publishers
Envisioning
Hype Cycle explorer
Forecast vs actual
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1995
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2019
2020
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2022
2023
2024
2025
2010
41 entries
Innovation trigger
Peak
Trough
Slope
Plateau
Human Augmentation · phase unknown · >10 · digitized position
Human Augmentation
Context Delivery Architecture · phase unknown · 5-10 · digitized position
Context Delivery Architecture
Computer-Brain Interface · phase unknown · >10 · digitized position
Computer-Brain Interface
Teraherz Waves · phase unknown · >10 · digitized position
Teraherz Waves
Tangible User Interfaces · phase unknown · >10 · digitized position
Tangible User Interfaces
Extreme Transaction Processing · phase unknown · 5-10 · digitized position
Extreme Transaction Processing
Autonomous Vehicles · phase unknown · >10 · digitized position
Autonomous Vehicles
Video Search · phase unknown · 5-10 · digitized position
Video Search
Mobile Robots · phase unknown · >10 · digitized position
Mobile Robots
Social Analytics · phase unknown · 2-5 · digitized position
Social Analytics
3D Printing · phase unknown · 5-10 · digitized position
3D Printing
Speech-to-Speech Translation · phase unknown · 5-10 · digitized position
Speech-to-Speech Translation
Internet TV · phase unknown · 5-10 · digitized position
Internet TV
Private Cloud Computing · phase unknown · 2-5 · digitized position
Private Cloud Computing
Augmented Reality · phase unknown · 5-10 · digitized position
Augmented Reality
Media Tablet · phase unknown · 2-5 · digitized position
Media Tablet
Wireless Power · phase unknown · 5-10 · digitized position
Wireless Power
3D Flat-Panel TVs and Displays · phase unknown · 2-5 · digitized position
3D Flat-Panel TVs and Displays
4G Standard · phase unknown · 5-10 · digitized position
4G Standard
Activity Streams · phase unknown · 2-5 · digitized position
Activity Streams
Cloud Computing · phase unknown · 2-5 · digitized position
Cloud Computing
Cloud/Web Platforms · phase unknown · 2-5 · digitized position
Cloud/Web Platforms
Gesture Recognition · phase unknown · 2-5 · digitized position
Gesture Recognition
Mesh Networks: Sensor · phase unknown · >10 · digitized position
Mesh Networks: Sensor
Microblogging · phase unknown · 2-5 · digitized position
Microblogging
E-Book Readers · phase unknown · 2-5 · digitized position
E-Book Readers
Video Telepresence · phase unknown · 2-5 · digitized position
Video Telepresence
Broadband over Power Lines · phase unknown · obsolete_before_plateau · digitized position
Broadband over Power Lines
Virtual Assistants · phase unknown · 5-10 · digitized position
Virtual Assistants
Public Virtual Worlds · phase unknown · 5-10 · digitized position
Public Virtual Worlds
Consumer-Generated Media · phase unknown · <2 · digitized position
Consumer-Generated Media
Idea Management · phase unknown · 2-5 · digitized position
Idea Management
Mobile Application Stores · phase unknown · <2 · digitized position
Mobile Application Stores
Biometric Authentication Methods · phase unknown · 2-5 · digitized position
Biometric Authentication Methods
Internet Micropayment Systems · phase unknown · 2-5 · digitized position
Internet Micropayment Systems
Interactive TV · phase unknown · 2-5 · digitized position
Interactive TV
Predictive Analytics · phase unknown · <2 · digitized position
Predictive Analytics
Electronic Paper · phase unknown · 2-5 · digitized position
Electronic Paper
Location-Aware Applications · phase unknown · 2-5 · digitized position
Location-Aware Applications
Speech Recognition · phase unknown · 2-5 · digitized position
Speech Recognition
Pen-Centric Tablet PCs · phase unknown · <2 · digitized position
Pen-Centric Tablet PCs
<2 years
2-5 years
5-10 years
>10 years
obsolete before plateau years
low confidence
Grey: no band on the chart. Exact positions where digitized; otherwise spread evenly within the phase on a schematic curve.
Label
Phase
Time to plateau
Confidence
Note
Human Augmentation
>10
Context Delivery Architecture
5-10
Computer-Brain Interface
>10
Teraherz Waves
>10
Tangible User Interfaces
>10
Extreme Transaction Processing
5-10
Autonomous Vehicles
>10
Video Search
5-10
Mobile Robots
>10
Social Analytics
2-5
3D Printing
5-10
Speech-to-Speech Translation
5-10
Internet TV
5-10
Private Cloud Computing
2-5
Augmented Reality
5-10
Media Tablet
2-5
Wireless Power
5-10
3D Flat-Panel TVs and Displays
2-5
4G Standard
5-10
Activity Streams
2-5
Cloud Computing
2-5
Cloud/Web Platforms
2-5
Gesture Recognition
2-5
Mesh Networks: Sensor
>10
Microblogging
2-5
E-Book Readers
2-5
Video Telepresence
2-5
Broadband over Power Lines
obsolete_before_plateau
Virtual Assistants
5-10
Public Virtual Worlds
5-10
Consumer-Generated Media
<2
Idea Management
2-5
Mobile Application Stores
<2
Biometric Authentication Methods
2-5
Internet Micropayment Systems
2-5
Interactive TV
2-5
Predictive Analytics
<2
Electronic Paper
2-5
Location-Aware Applications
2-5
Speech Recognition
2-5
Pen-Centric Tablet PCs
<2