The video game industry prospered during the COVID-19 pandemic.
Source
Verdict
renamedThe same phenomenon is listed again within two editions under a new name (D33). Continued as ftsg-tech-trends-2022-589
A trend is graded on whether the publisher keeps it, never as a hit or a miss (D6, D33).
The same forecast in other editions
All captured fields
- rank
- 190
- section
- Work, Culture & Play
- subsection
- Work / Play
- subject
- eSports
- years on list
- 3RD YEAR ON THE LIST
- page
- 181
- confidence
- high