Hindsight · review build · data not yet validated
Tension pair from the Future of the Internet V survey (eight pairs, released in eight reports in 2012): respondents chose one of two opposite 2020 statements. quote is the first statement as printed in the report, option_b the second; share_agree is the share choosing quote. Shares are for all 1,021 respondents. The reports say many respondents called their choice a hope, or said the outcome would mix both statements. Non-random sample.
By 2020, gamification (the use of game mechanics, feedback loops, and rewards to spur interaction and boost engagement, loyalty, fun and/or learning) will not be implemented in most everyday digital activities for most people. [...]
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