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  1. Home
  2. Research
  3. Prism
  4. Volumetric Concert Streaming

Volumetric Concert Streaming

Livestreamed concerts captured in 3D, letting remote viewers walk around the stage in real time
Back to PrismView interactive version

Volumetric concert streaming pairs multi-depth camera rigs, NeRF/point-cloud reconstruction, and low-latency encoding so performances can be broadcast as 6DOF scenes. Fans wearing headsets or using parallax-aware displays can move anywhere around the stage, toggle between volumetric avatars and photoreal capture, and save personal camera paths that become tradable digital collectibles. Cloud renderers maintain consistent lighting and mesh quality even as thousands of viewers request unique viewpoints.

Labels, metaverse platforms, and live-event promoters offer tiered access: free 2D streams, mid-tier interactive seats, and premium “onstage” passes that include spatial audio and avatar meet-and-greets. Artists sell limited-edition volumetric recordings that fans can place inside their home XR spaces, while sponsors skin stages dynamically for each audience cohort. The medium also extends beyond concerts to theater, worship services, and sports warmups.

The stack is TRL 5: technically proven but bandwidth-heavy and production-intensive. Standards like MPEG-I V-PCC and OpenXR are helping align capture formats and playback runtimes, and telecommunication partners experiment with 5G slices dedicated to volumetric events. As capture rigs shrink and monetization models stabilize, volumetric streaming is poised to become a staple of hybrid tours and global fan engagement.

TRL
5/9Validated
Impact
4/5
Investment
4/5
Category
Applications

Related Organizations

Arcturus logo
Arcturus

United States · Company

95%

Creators of HoloSuite, a post-production and streaming platform for volumetric video, enabling adaptive streaming of 3D data.

Developer
Condense logo
Condense

United Kingdom · Startup

95%

Develops technology to capture and stream 3D volumetric video of live events into virtual worlds in real-time.

Developer
4Dviews logo
4Dviews

France · Company

90%

Manufactures the HOLOSYS volumetric capture system used by studios worldwide for high-fidelity 3D video.

Developer
AmazeVR logo
AmazeVR

United States · Startup

90%

Platform specifically for VR concerts, using proprietary cameras and VFX pipelines to distribute volumetric artist performances.

Deployer
Dimension Studio logo
Dimension Studio

United Kingdom · Company

90%

A leading volumetric production studio that has produced high-profile volumetric experiences for fashion and music.

Deployer
Metastage logo
Metastage

United States · Company

90%

A premier volumetric capture stage in Los Angeles, utilizing Microsoft Mixed Reality Capture technology.

Deployer
Canon logo
Canon

Japan · Company

85%

Multinational corporation specializing in optical, imaging, and industrial products.

Developer
Mantis Vision logo

Mantis Vision

Israel · Company

85%

Develops volumetric capture technologies and 3D scanning hardware for live streaming applications.

Developer
Scatter logo
Scatter

United States · Company

80%

Creators of Depthkit, a software tool allowing volumetric capture using accessible depth sensors.

Developer
Verizon logo
Verizon

United States · Company

70%

Operates 5G Labs which actively research and fund volumetric streaming projects to demonstrate 5G bandwidth capabilities.

Researcher

Supporting Evidence

Evidence data is not available for this technology yet.

Connections

Applications
Applications
Holographic Telepresence Platforms

Life-size volumetric video calls in dedicated pods with depth cameras and LED walls

TRL
4/9
Impact
4/5
Investment
4/5
Hardware
Hardware
Neural light-field cameras

Cameras that record light direction and intensity to enable post-capture focus and viewpoint editing

TRL
4/9
Impact
4/5
Investment
4/5
Hardware
Hardware
Virtual Production Volumes

LED stage environments that render real-time backgrounds synchronized to camera movement

TRL
9/9
Impact
5/5
Investment
5/5
Hardware
Hardware
Lightfield Projection Systems

Projector arrays that emit direction-specific light to create glasses-free 3D scenes with parallax

TRL
4/9
Impact
3/5
Investment
3/5
Software
Software
Real-Time NeRF Engines

Live 3D scene capture and rendering from multiple camera angles in real time

TRL
6/9
Impact
5/5
Investment
5/5
Hardware
Hardware
Holographic Light-Field Displays

Glasses-free 3D displays that reconstruct light fields for natural depth perception

TRL
4/9
Impact
4/5
Investment
4/5

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