Gaussian Splatting Rendering

Real-time photorealistic 3D rendering from sparse point clouds.
Gaussian Splatting Rendering

Neural rendering technique representing scenes as millions of 3D Gaussian primitives that can be rasterized at interactive frame rates. Offers faster training and rendering than NeRFs while maintaining photorealism, enabling real-time capture and streaming of complex environments for telepresence, gaming, and simulation.

TRL
6/9Demonstrated
Impact
5/5
Investment
4/5
Category
Software