For years, rendering has been the slowest part of 3D production. Even with powerful hardware, calculating light, shadows, reflections, and materials can take a lot of time. Studios build render farms, and 3D artists utilize techniques like baking on proxies to keep projects moving. However, the integration of AI into the rendering workflow is changing this dynamic, as it helps with tasks such as denoising, texture cleanup, and generating quick starting points for artists.
Various rendering engines are adopting AI to streamline processes. Vray, for instance, has been a staple in production rendering for decades, focusing on balancing speed and realism. Its AI features, such as the AI denoiser and material generating system, aim to speed up heavy workloads without reinventing the wheel. Meanwhile, Corona Render has historically been CPU-focused but has expanded its GPU capabilities, incorporating AI for denoising and tone mapping to enhance image quality with ease of use.
Blender's Cycles offers open-source accessibility and emphasizes fast, clean rendering through its AI tools, including denoising and real-time upscaling with DLSS. Inscape, designed for real-time architectural visualization, focuses on AI-driven custom generation and refinement, allowing designers to quickly test variations in their scenes using AI-generated suggestions. Similarly, Lumion aims to merge real-time visualization with offline quality rendering, employing AI tools to sharpen images and optimize performance.
D5 Render stands out as a newcomer that integrates AI across nearly every stage of the workflow, offering over 10 AI-powered features that enhance material creation, texture enhancement, vegetation design, and post-production refinement. This approach positions D5 not merely as an add-on but as a foundational element in the rendering process, enabling artists to focus on creativity rather than tedious tasks. The diverse roles of AI across these engines highlight its significant potential impact on the future of 3D production workflows.
Creators of Dream Machine, a high-quality video generation model, and 3D capture technology.
Developer of V-Ray and Corona Renderer, integrating AI denoising and upscaling to drastically reduce render times for architectural and VFX visualization.
United States · Company
Cloud graphics company that created the OctaneRender engine and founded the Render Network.
Owner of the Arnold renderer, which integrates AI denoising to optimize high-end VFX workflows for film and TV.
Maintains the open-source Blender toolset, whose Cycles engine integrates Intel Open Image Denoise and OptiX for AI-accelerated rendering.
Developer of Redshift and Cinema 4D, utilizing AI for denoising and material handling to speed up the 3D motion graphics pipeline.
Software giant and founder of the Content Authenticity Initiative (CAI).
China · Company
Developers of D5 Render, a real-time ray tracing renderer that heavily utilizes AI Super Resolution (DLSS/FSR) for architectural visualization.
Develops silicon spin qubits using advanced 300mm wafer manufacturing processes.